Monday, June 1, 2015

Demo Reel(2010)

Here shows some main game assets that I created in the past eight months in Gaming Art and Animation program in Seneca College.







INCUBATION

Incubation was an Unreal mod project. I designed, modeled, rigged(including cleaning the mocap file) the heavy soldier within one month. Also, I was the producer, responsible for time management and communication within the team.